In the year of our lord 2026, I am experiencing Kingdom Hearts for the first time.

FIRST IMPRESSIONS 

I knew there would be Disney characters, but I was surprised how many Final Fantasy characters are here too! I thought Tidus and friends being kids on the island was just a weird cameo, but it just became increasingly absurd. Once Yuffie and “Leon” showed up, I just decided to close my eyes and never think about how these appearances would make sense within each character's original lore. I don’t mind their presence in the game, but it does make me realize how aesthetically and tonally opposed Disney and Final Fantasy are. No matter what criticisms I have of the game, the weird dissonance between the two properties will always be enjoyable to me.
Despite the mismatch between Final Fantasy and Disney, I do think Sora, Kairi, and Riku are a good balance between those two worlds. It seems like Nomura’s design solution for combining those aesthetics was to give everyone big shoes, which I always love. I was also surprised how good the voice acting was! It makes sense Disney wouldn’t slack in that regard, but all the Square Enix characters sound good as well.

STORY

The story in Kingdom Hearts is fine, nothing particularly life changing. It’s very shōnen, which I say in a negative way. From the opening cutscene with Riku reaching out to Sora I knew I was in for some SasuNaru type shit. This mostly turned out to be true. there’s implied to be some type of love triangle with Kairi, but way more time is spent on Riku and Sora’s relationship.

Regardless of my criticisms, Kingdom Hearts has the advantage over most shōnen stories because Goofy and Donald are here. Overall the story is just pretty straight forward, the series is infamous for having incomprehensible lore though so I’m curious how things will escalate in the next games.

GAMEPLAY

The gameplay is also fine, I can deal with it. When it comes to real-time combat in games, I want to deal with as few menus as possible. Kingdom Hearts isn’t the WORST about this, but even with quick commands I still found myself struggling at times. This is mostly personal preference, but I like action combat to be a lot more fast-paced and easier to chain together combos with multiple enemies. At first I thought maybe this was a technical limitation? but then I remembered Devil May Cry came out in 2001. I’m not going to fault the game for going a different direction though. Kingdom Hearts tries to bring in more RPG elements like having a party and a MP gauge but personally, these elements didn’t add much to the game for me. 

Besides the combat, there really isn’t much else to do besides collecting items and doing some standard platforming sections. I guess there’s also the Gummi ship, but honestly I skipped over the flying sections whenever possible. I did build a really stupid looking ship at the end though, so that was fun. Oh yeah, I guess there were also the Pooh mini games too. Really hated those.

LOVED

HATED

Overall when I think about my experience it's kind of negative, yet I'm still really looking forward to playing Kingdom Hearts 2.
Before I get to that though, it seems like in order to understand the context of whatever happens in the next game I'll need to watch 3 hours of Sora, Donald, and Goofy walking through empty rooms trying to remember stuff. There's some scheming goths too I think.